AI Insights · Timothy · July 2024
Top 5 Bubble Shooter Games in Poland Q2 2024
An overview of the performance of the top 5 bubble shooter games on a unified platform in Poland during Q2 2024, highlighting downloads, revenue, and weekly active users.
In Q2 2024, the top 5 bubble shooter games in Poland showcased varied performance metrics across downloads, revenue, and weekly active users. Here’s a closer look at their trends:
Bubble Witch 3 Saga from King saw its weekly revenue fluctuate, peaking at around $1.1K in early April and gradually declining to approximately $750 by the end of June. Downloads experienced a similar trend, starting strong with 376 in mid-April but dropping to 318 by the end of the quarter. Weekly active users also showed a slight decline, from 3.3K in April to 3.2K by the end of June.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. maintained a relatively stable revenue, peaking at $1.1K in mid-April and settling at around $600 by late June. Downloads remained consistent, averaging around 1.3K weekly, with a peak of 1.5K in late May. The game had a strong active user base, hovering around 36K weekly active users throughout the quarter.
Marble Master from Teewee Games showed a significant increase in downloads, reaching a high of 3.6K in early May before dropping to around 733 by the end of June. Revenue showed a mixed trend, peaking at $716 in early May and declining to $431 by late June. Weekly active users demonstrated a steady growth initially, peaking at 17.1K in mid-May, before stabilizing around 12.5K towards the end of the quarter.
Marble Match Origin by 阳 李 saw its revenue increase gradually, peaking at $533 in early June. Downloads were robust, averaging around 3K weekly, with a peak of 3.4K in late May. The game’s weekly active users grew steadily, reaching a high of 28.2K by mid-June.
Viola’s Quest: Marble Blast from Two Desperados reported revenue peaking at $394 in mid-April and then gradually decreasing to $151 by the end of June. Despite having no new downloads recorded, the game maintained a steady base of weekly active users, averaging around 450 throughout the quarter.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these popular bubble shooter games in Poland. For more detailed analytics and trends, visit Sensor Tower.